Configuration
The Advanced Dumpsters script is highly configurable through the cfg.lua file. This page explains all the available configuration options.
General Configuration
lib.locale('en') -- de | en | es | fr | pl
cfg = {
target = 'ox', -- ox | qb
textUI = 'ox', -- ox | esx | okok | qb
notify = 'ox', -- ox | qb | esx | okok | sd | wasabi | 17mov | codem
progress = {
type = 'circle', -- circle | bar
duration = 3000, -- ms
},
cooldown = {
player = 15, -- seconds
dumpster = 120, -- seconds
},
models = {
[`prop_dumpster_01a`] = {
dumpster = `prop_cs_dumpster_01a_green`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
tints = {
[0] = {
dumpster = `prop_cs_dumpster_01a_green`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
[1] = {
dumpster = `prop_cs_dumpster_01a_green`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
[2] = {
dumpster = `prop_cs_dumpster_01a_green`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
[3] = {
dumpster = `prop_cs_dumpster_01a_darkyellow`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
},
},
[`prop_dumpster_02a`] = {
dumpster = `prop_cs_dumpster_01a_blue`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
[`prop_dumpster_02b`] = {
dumpster = `prop_cs_dumpster_01a_green`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
tints = {
[0] = {
dumpster = `prop_cs_dumpster_01a_brown`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
[1] = {
dumpster = `prop_cs_dumpster_01a_cream`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
[2] = {
dumpster = `prop_cs_dumpster_01a_red`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
[3] = {
dumpster = `prop_cs_dumpster_01a_lightblue`,
leftLid = `prop_cs_dumpster_lidl`,
rightLid = `prop_cs_dumpster_lidr`,
},
},
},
},
search = {
objects = {
`prop_dumpster_02b`,
`prop_dumpster_02a`,
`prop_dumpster_01a`,
},
items = {
{
name = 'bread',
chance = 90,
amount = 1,
},
{
name = 'water_bottle',
chance = 40,
amount = 1,
},
{
name = 'phone',
chance = 10,
amount = 1,
},
},
},
zones = {
{
coords = vector3(426.94, -1520.76, 29.29),
radius = 10.0,
items = {
{
name = 'weapon_pistol',
chance = 90,
amount = 1,
},
},
},
},
}
Bridge Files
Bridge files contains all the necessary framework related codes and codes that require access to other assets.
Save your changes
After making changes to the configuration file, save it and restart the script using:
ensure gigDumpsters